![]() SIMMER.io is the simplest place for Unity developers to share their games on the Web. Obviously I would love it if you keep that link in your deployed build, but it’s definitely not a requirement :-). ![]() Specifically, you may want to remove the small SIMMER.io backlink: template by: SIMMER.io If you need to change anything in the template, you can edit WebGLTemplates/Responsive/index.html. Give your build a name, and you should be up and running! Modifying the Template Add the appropriate scenes to the build, and click “Build and Run” ![]() Go to the HTML5 player settings (shown in pink above) and then select the “Responsive” template (shown in green above). How ToĪfter importing this package, go into Player Settings (edit -> project settings -> player). The template also maintains the aspect ratio of your game, and adds letterboxes where appropriate. If the user resizes the browser window, the Unity WebGL canvas automatically gets resized. With the SIMMER.io Responsive WebGL template, you can export your game so that it fits optimally in the entire browser window.
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